如何更新 無限弓箭
define(delay, #1000) //Adjust Delay to Spawn RateAlloc(Hook,123)
Label(Return)
Label(Exit)
alloc(timer,4)
Hook:
pushad
// 74 ? E8 ? ? ? ? 50 FF ? ? E8 ? ? ? ? 83 C4 08 84 C0 74
call 02304B30 //get_update_time (using this instead of actual function delay because its timer is sort of werid)
mov edx,eax
sub edx,
cmp edx,delay
popad
jl Exit
mov ,eax
jmp 010C668A
Exit:
jmp 010C669D //Jump to exit so you don't jump back ontop of more delay.
010C6684:
jmp Hook
nop
Return:
010C9840: //Unlimited Arrow Platter
ret 004
Dealloc(Hook)
010C6684: // 76 13 6A 00 8D
sub ecx,edx
cmp ecx,eax
jna 01012387
010C9840: // 0F 8E ? ? 00 00 8B CE E8 ? ? ? ? 50 89
push ebp
mov ebp,esp
請問這個要怎麽更新?第一個AOB搜出來的好像不對 你這是幾版的阿 prt 發表於 2018-2-9 12:44 static/image/common/back.gif
你這是幾版的阿
這個是美版的,因爲區域被封只能玩這版。數據更新的過程應該一樣吧 GMS 192.2 ?? Doem 發表於 2018-2-9 17:56 static/image/common/back.gif
GMS 192.2 ??
192.4
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