TwMs v240.3 SkillInjection(技能注入)
// TwMs v240.3 CRC SkillInjection(技能注入)// Update from GMS
Alloc(SkillInjection,512)
Alloc(Mob_Count,04)
Alloc(Red_Count,04)
Alloc(SkillID,04)
Alloc(Delay,04)
Alloc(Timer,04)
Label(Return)
// 技能編號【請填16進位技能編號】
SkillID:
DD 00000000
// 延遲修改毫秒 (有些技能可無延遲, 有些要加延遲才不會斷線)【請填16進位毫秒】
Delay:
DD 00
// 怪物數量
Mob_Count:
DD 01
// 紅點數量
Red_Count:
DD 2
// 這裡請勿修改
Timer:
DD 0
SkillInjection:
pushad
call GetTickCount
mov ecx,eax
sub ecx,
cmp ecx,
jl Return
mov ,eax
mov eax,
mov eax,
mov eax,
cmp eax,
jb Return
mov eax,
mov eax,
cmp eax,
ja Return
push ecx
mov ecx,
mov dword ptr ,ecx
pop ecx
Return:
popad
DB 83 bf D4 35 01 00 00
jmp 02F2B404+19
02F2B404:
jmp SkillInjection
DB 90 90
02F2B45F:
DB 3b 87 D8 35 01 00 90 E9
02F2B56A:
jmp 02F2B56A+44
DB 90 90 90 90
02F2B404:
DB 83 bf D4 35 01 00 00
02F2B45F:
DB 3b 87 D8 35 01 00 0f 84
02F2B56A:
DB 0f 87 2F 01 00 00
DeAlloc(SkillInjection)
DeAlloc(Mob_Count)
DeAlloc(Red_Count)
DeAlloc(SkillID)
DeAlloc(Delay)
DeAlloc(Timer) 是個是要配合攻擊不停 才會一直打嗎?
用左右走 都會斷線. 你好,想问下,你这个说是from gms,我朋友在玩gms,想问下,你有gms的技能注入的crc吗
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