求TwMS v240.1 穩定吸怪(控速版)
本帖最後由 晴曦 於 2022-1-16 09:24 編輯求更新穩定吸怪(控速版)
謝謝
//TwMS v240.1 ICS 穩定吸怪(控速板)
Alloc(AitHitMobVacICS,512)
Alloc(jishi,04)
Label(AitHitMobVac)
Label(end)
Label(end2)
Alloc(jishu,04)
Alloc(AitHitMobVacSW,4)
RegisterSymbol(AitHitMobVacSW)
Alloc(MobCount,4)
RegisterSymbol(MobCount)
Alloc(AitHitMobVacDelay,4)
RegisterSymbol(AitHitMobVacDelay)
Alloc(AitHitMobVacTimer,4)
AitHitMobVacSW:
DD 1
// 每次吸x只,A = 10 只
MobCount:
DD A
// x秒吸一次,1388H = 5000 ms = 5s
AitHitMobVacDelay:
DD 1388
AitHitMobVacICS:
cmp ,01DDBE05
jne GetLastError
cmp ,1
jne GetLastError
mov ,AitHitMobVac
jmp GetLastError
AitHitMobVac:
inc
cmp ,16
jne 01DDBE05
mov ,00
push eax
mov eax,
cmp ,eax
pop eax
je end
inc
pushad
push 00
push 00
push 00
push 00
push 64
push 00
push 00
mov eax,
mov eax,
push eax
mov eax,
mov eax,
push eax
push 12
push 00
push 00
push 00
push 00
push 00
push 00
push 00
push 00
push 07
mov ecx,ebx
call 01DDA5D0
popad
mov ecx,edi
jmp 01DDBE05
end:
pushad
call 02FC35B0
mov edx,eax
sub edx,
mov ebx,
cmp edx,ebx
jl end2
mov ,eax
popad
mov ,0
jmp 01DDBE05
end2:
popad
jmp 01DDBE05
03B8E13C:
DD AitHitMobVacICS
03B8E13C:
DD GetLastError 本帖最後由 晴曦 於 2022-1-16 09:01 編輯
prt 發表於 2022-1-14 23:08 static/image/common/back.gif
//TwMS v240.1 ICS 穩定吸怪(控速板)
大大 您好
我用修正後的數據一樣無法正常使用
吸怪吸過來的位置還是錯的
甚至根本吸不過來,只有看到怪物一直被擊退,往右滑行
請問您測試是正常的嗎??
prt 發表於 2022-1-14 23:08 static/image/common/back.gif
//TwMS v240.1 ICS 穩定吸怪(控速板)
大概猜了一下吸過來的位置是哪幾行
再用角色XY Pointer去改
這樣是可以用,但不知道會不會有其他的問題//TwMS v240.1 ICS 穩定吸怪(控速版)
Alloc(AitHitMobVacICS,512)
Alloc(jishi,04)
Label(AitHitMobVac)
Label(end)
Label(end2)
Alloc(jishu,04)
Alloc(AitHitMobVacSW,4)
RegisterSymbol(AitHitMobVacSW)
Alloc(MobCount,4)
RegisterSymbol(MobCount)
Alloc(AitHitMobVacDelay,4)
RegisterSymbol(AitHitMobVacDelay)
Alloc(AitHitMobVacTimer,4)
AitHitMobVacSW:
DD 1
// 每次吸x只,A = 10 只
MobCount:
DD A
// x秒吸一次,1388H = 5000 ms = 5s
AitHitMobVacDelay:
DD 1388
AitHitMobVacICS:
cmp ,01DDBE05
jne GetLastError
cmp ,1
jne GetLastError
mov ,AitHitMobVac
jmp GetLastError
AitHitMobVac:
inc
cmp ,16
jne 01DDBE05
mov ,00
push eax
mov eax,
cmp ,eax
pop eax
je end
inc
pushad
push 00
push 00
push 00
push 00
push 64
push 00
push 00
//mov eax,
//mov eax,
mov eax, //角色Y座標
mov eax,
mov eax,
mov eax,
push eax
//mov eax,
//mov eax,
mov eax, //角色X座標
mov eax,
mov eax,
mov eax,
push eax
push 12
push 00
push 00
push 00
push 00
push 00
push 00
push 00
push 00
push 07
mov ecx,ebx
call 01DDA5D0
popad
mov ecx,edi
jmp 01DDBE05
end:
pushad
call 02FC35B0
mov edx,eax
sub edx,
mov ebx,
cmp edx,ebx
jl end2
mov ,eax
popad
mov ,0
jmp 01DDBE05
end2:
popad
jmp 01DDBE05
03B8E13C:
DD AitHitMobVacICS
03B8E13C:
DD GetLastError 晴曦 發表於 2022-1-16 09:28 static/image/common/back.gif
大概猜了一下吸過來的位置是哪幾行
再用角色XY Pointer去改
可是我很正常哦
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